Add local image files
Bring an image into the production and prepare it as part of the scene.
Add logos, graphics and images directly to your live production. Place them where the show needs them, crop what you want to show and keep them exactly where you put them.

Add local image files to the production and use them beside your camera, screen sharing and the other sources on the canvas. They carry the parts of the show that are not live video: a logo, a sponsor graphic, a frame around the picture, branding for a segment or any other visual asset the broadcast needs.
Bring an image into the production and prepare it as part of the scene.
Use it for logos, sponsor graphics, frames, branding and other overlays.
Placement and settings are stored with your production for the next broadcast.
Move and resize the image anywhere on the canvas, and crop it from any side so only the part you want reaches the audience. Layer it above or below your other sources to decide what sits in front, then lock the placement so it is not moved by accident while you work on the rest of the scene.
Place and resize the image on the canvas until the composition is right.
Trim the edges so the frame shows only the part of the image you need.
Set what sits in front of what, then lock the source against accidental moves.
Show or hide an image the moment the broadcast calls for it, and rename your sources so a busy scene stays readable to whoever is operating it. What you arrange on the canvas is what appears in Preview, in Program and in the live output.
Run a clip in a FeelThere Desktop scene when the segment needs moving pictures.
Explore Video SourceSet the graphics once and let the production carry them into every broadcast.